An Introduction to LE Audio

Over the past two decades, since its inception, Bluetooth® technology has become the go-to solution for the vast majority of wireless audio streaming applications. If you’ve ever listened to music wirelessly through a headset or through your car’s infotainment system, then you’ve most likely used Bluetooth technology.

Bluetooth Classic (BR/EDR) has been the main radio used in current wireless audio applications, and it has been satisfactory for most applications. Originally, the BR/EDR audio profiles only supported voice calls (mono audio). Over time, with the gaining popularity of personal listening, the Bluetooth Special Interest Group (SIG) released a new set of standards around the Advanced Audio Distribution Profile (A2DP) which added support for stereo streaming and a higher quality audio codec.

Bluetooth developers have stretched the current Bluetooth audio standard to its limit. Currently, developers sometimes resort to adding proprietary extensions to the technology to deliver compelling user experiences. Additionally, with the evolving requirements of personal audio devices, such as hearing aids and true wireless (TWS) earbuds and the increased demand for streaming high-quality audio/video, a new Bluetooth audio standard became necessary. Some of these new requirements include:

  • Lower power consumption
  • Smaller devices requiring smaller-sized batteries
  • True wireless operation with individual streams sent to each earbud
  • A new standardized Bluetooth implementation that addresses the limitations of the current BR/EDR standard and the Low Complexity Sub-band Codec (SBC)
  • The need for broadcast capability and support for Auracast™ broadcast audio
  • A unified standard for both hearing aids and consumer audio
  • Lower latency requirements

The introduction of the next generation of Bluetooth® audio, LE Audio, which was announced in early 2020, set forth to define a new approach or architecture to satisfy these requirements and enable the next 20 years of wireless audio innovation.

LE Audio allows developers to build the same types of products as Classic Audio (using BR/EDR) but introduces four key new features that focus on improved performance as well as support for new innovations. The four key features are:

  1. Introduction of a new more efficient and higher quality audio codec called Low Complexity Communications Codec (LC3) which replaces SBC (Sub-band Codec).
  2. Support for multi-stream and true wireless (TWS) earbud applications by supporting independent left and right audio streams which are also highly synchronized.
  3. Support for the development of standardized Bluetooth hearing aids, enabling true global interoperability.
  4. Support for broadcast audio. LE Audio will continue to support point-to-point communication and also add a new broadcast audio capability (support for unlimited number of synchronized audio sinks). This includes support for public or private broadcasts, introducing an entirely new use case for Bluetooth audio.

Audio Codecs

The role of an audio codec is to compress the audio stream at the source in preparation for transmission and then decompress it at the receiving end for playback.

There are three important parameters that are determined by a codec:

  • Sample Rate (Hz): This refers to the number of samples taken per unit of time. It captures the signal amplitude at a specific point of time. It is also referred to as the sample frequency. The higher the sample rate, the closer the compressed stream is to the original stream but the larger the resulting audio file size ends up being. Keep in mind that according to the Nyquist Sampling theorem, the sampling frequency to produce the exact original waveform should be double the original frequency of the signal.
  • Bit Depth (bits): This refers to the number of bits of information in each sample. Common bit-depth values include 16-bit, 24-bit, and 32-bit.
  • Bit Rate (kbps): This refers to the number of bits encoded per second and correlates to the audio quality of the stream. It is measured in kilobits per second. The higher the bit rate the higher quality of the stream. Good quality music has a bit rate of 96 kbps or greater.

The bit rate for an uncompressed audio stream is calculated by multiplying the sampling rate by the bit depth by the number of channels encoded (e.g. left and right audio channels):

bit rate (uncompressed stream) = sampling rate × bit depth × no. of channels

Low Complexity Communications Codec (LC3)

LC3 is an efficient Bluetooth® audio codec for use in LE Audio profiles. It is capable of encoding speech and music at various bitrates and can be incorporated in any Bluetooth audio profile. To increase the audio quality, it is strongly recommended to implement PLC (Packet Loss Concealment) at receiving ends of audio connections. The role of PLC is to conceal the effect of unavailable or corrupted frame data for decoding (an example of PLC is provided in the LC3 codec specification).

Some of the technical properties of LC3 include:

  • It is a block-based transform audio codec
  • It provides a wide range of usable bitrates
  • It supports a frame interval of 10 ms and 7.5 ms
  • It supports the following bit depths: 16, 24, and 32 bits per audio sample
  • It supports an unlimited number of audio channels
  • It supports the following sampling rates: 8 kHz, 16 kHz, 24 kHz, 32 kHz, 44.1 kHz, and 48 kHz

The new LC3 provides higher quality at the same rates as SBC, or even better quality at a much lower data rate.

Providing high quality even at low data rates, LC3 will bring tremendous flexibility to developers, allowing them to make better design tradeoffs between key product attributes, such as audio quality and power consumption.

There are different ways to judge the quality of a codec. The most common way is live listening comparison for people to listen and compare the audio after it has been compressed and decompressed. Other ways include standard quantitative methods for measuring performance of audio codecs, such as the one shown in the graph below that compares the performance of LC3 to SBC. 

A few notes about the above graph:

  • The X-axis represents various bitrates for each SBC and LC3
  • The Y-axis represents a grading scale (0 – 5) as defined in ITU-R BS.1116-3 (PDF), which presents Methods for the subjective assessment of small impairments in audio systems
  • Per the document, the grading scale is defined in the table below:
Impairment Grade
Imperceptible 5.0
Perceptible, but not annoying 4.0
Slightly annoying 3.0
Annoying 2.0
Very annoying 1.0
  • If you look at the 345-kbps bit rate for example, you’ll see that SBC scores a value just above 4.0, whereas LC3 scores an even higher amount with less than half the bit rate (160 kbps)

Here at the Bluetooth SIG, we have recently published an interactive listening demo that enables listeners to actually hear the difference between LC3 and SBC, as well as specific bitrates for each. The demo was developed in collaboration with our friends at T2 Labs.

The release of LC3 represents the completion of the second of the three key building blocks. The Bluetooth SIG member community is currently hard at work developing new profile specifications that define interoperable support for existing and new audio products and use cases, including hearing aids and Auracast™ broadcast audio.

As we’ve learned in this article, the new LE Audio standard, including LC3, marks a very exciting and important milestone in the development of the Bluetooth® technology standard, one that will enable the advancement and innovations in wireless audio for years to come!

The full LC3 specification can be downloaded at the following link:


Bluetooth Audio Codec Demonstration

A key component of LE Audio is now available. LC3 is a new low-power audio codec that provides high quality even at low data rates.


What’s New in Bluetooth 5.4?

In this post, we’ll discuss the most significant points of each feature of the…

Top 10 Auracast™ Resources

It’s been almost a year since the Bluetooth Special Interest Group (SIG) released Auracast™…

What's new in Bluetooth v5.4: An overview

The recent adoption of version 5.4 of the Bluetooth® core specification brings a new…

Low Energy Audio – Incoming Call Over Media (Multi-Device)

This document uses a Message Sequence Chart (MSC) to explain the Bluetooth® LE Audio…

LE Audio, Auracast™ Broadcast Audio, and the Future of Bluetooth Audio

By now, we’re all familiar with Bluetooth® wireless audio. Most of us use it…

Bluetooth ESL – The Global Standard for the Electronic Shelf Label MarketBluetooth ESL – 電子棚札市場のためのグローバル規格

Electronic shelf label (ESL) systems have historically relied on proprietary protocols for wireless communication,…

Bluetooth® Core Specification Version 5.4 - Technical Overview

This feature overview summarizes and explains the updates introduced in Bluetooth®️ Core Specification Version…

How Qualcomm FastConnect Takes Wireless Gaming To The Next Level

A gamer’s set up is important, from the gaming space they create to the…

LE Audio: The Future Of Wireless Sound

Introducing LE Audio: a new standard for Bluetooth technology on Galaxy devices. LE audio…

Sizing the Opportunity for Auracast™ Broadcast Audio in Public Locations

Featuring data and research from Strategy Analytics, this report helps readers and decision makers…

Introducing The Nordic nRF5340 LE Audio Development Kit

In this video, NovelBits covers the newest development kit from Nordic Semiconductor: the nRF5340…

Bluetooth Auracast™ broadcast audio demo by CEVA

CEVA’s Bluetooth 5.3 Platform IP supports Auracast™ broadcast audio, transforming the shared audio experience.…

The Bluetooth® Low Energy Primer

Are you new to Bluetooth Low Energy? Learn about its constituent parts, features, and how it works.

The Future Of Sound: Envisioning The Ecosystem Of Bluetooth LE Audio

When the Bluetooth 4.0 specification was released, Bluetooth Smart (now Bluetooth Low Energy (LE))…

Introducing Bluetooth® LE Audio

Now available for free digital download, get your copy of this in-depth, technical overview of the LE Audio specifications.

Bluetooth® Technology for Linux Developers

Learn how to use the interprocess communication system D-Bus and the BlueZ APIs to create Bluetooth applications for Linux computers.

Designing and Developing Bluetooth® Internet Gateways

Learn about Bluetooth internet gateways, how to make them secure and scalable, and design and implement your own working prototype gateway and web application for use with either Bluetooth LE Peripherals or with Bluetooth mesh networks.

Bluetooth Market Research Note - Assistive Hearables

Bluetooth Market Research Notes provide in-depth analysis of trends and forecasts highlighted in the…

World Hearing Day: Hearing aids, music buds and Bluetooth LE Audio

The new version of Bluetooth brings such features as enabling lower-power devices (via its…

 Get Help